Swtor biochem guide

May 24, 2012 · 401. Posted May 24, 2012. If you plan on using the operative at 50, take biochem. Nothing comes even close to the utility of biochem in endgame, all other crafting skills are worthless post 50. Even leveling up you'll get more use out of reusable med packs and stims and adrenals than anything from another crafting skill.

Swtor biochem guide. SWTOR Focus Guardian Guide 7.0 (PvE) for beginners and more experienced veterans: Skills, Choices, Rotations, Gearing, Builds, Tips! ... If you think Medpacs are too expensive, it’s time to get Biochem on one of your alts or even better, your raiding toon so that you can make your own or get reusables. Choosing not to use a …

SWTOR 7.3 Endgame Gearing Guide. BioWare has made loads of gearing changes over the course of SWTOR 7.0+ in order to streamline the process. This guide will cover the entire endgame gearing process from the perspective of someone who just hit level 80 based on the state of endgame gearing in 7.3. If you are totally new to this, I recommend that ...

Star Wars the Old Republic has evolved a lot since its initial release in 2011. In this video I take an in-depth look at swtor's current endgame to figure ou...Armormech Crafting at Level 75. Armormech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 tank armoring, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item-rating 276 augments. Swtor biochem guide 1-700 Biochem allows players to create performance enhancing serums and various biological implants. Consider Biochem the Alchemy or potion making profession of Swtor. Biochemists are also able to create medpacs which restore health as well as med units which function as ranged medpacs. The materials required to craft items ...Posted January 11, 2012. It is a pretty simple profession, using biochemistry and bioanalysis you just craft implants nonstop and sell them at the auction for 4000-8000 each. If you craft one with an open augment slot, then spend 100-500 credits at the auction for an augment and sell that implant for 2-3 times more than usual.22 nov 2011 ... ... Biochem skill to use), but it won't necessarily be the last. I have ... HK-51 Companion guide · Swtor Database. Latest Comic. Every Other Day ...

SWTOR Crafting Materials Gathering Guide (by all planets and material grades) Expansion Legacy of the Sith 7.0 Expansion Galactic Seasons Guide and Rewards – Season 5, 2023 PvP Seasons 3 Guide and Rewards Legacy of the Sith 7.0 Expansion Legacy of the Sith Expansion FAQ Expansion Combat Styles FAQFull Review http://tinyurl.com/swtor-saviour-discount4 find out how to use your biochem with this great biochem guide for swtorSee the full review of SWTOR S...SWTOR Cybertech Crafting Guide. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Artifice, Armstech, Synthweaving, Cybertech and Biochem. In this video, we’ll be going over how to start Cybertech crafting, how to level up your Cybertech crew skill and unlock more crafting schematics, and lastly, we ... Oct 8, 2022 · Durasteel Armor also received a new effect in 7.0 where the Energy Cell cost of Ion Wave and Plasma Flare are each reduced by 5 per stack of Durasteel Armor. It takes 4 stacks for Durasteel Armor to make Ion Wave free and 3 stacks for Plasma Flare. Be sure to factor these reduced costs into your Energy Cell management. Craftable Agent Armors. All of these agent armors and outfits are craftable by Armormechs. They can be worn by any type of Agent, Bounty Hunter or Sith. Keep in mind if you send these armors over to the Republic side, they will change appearance to look like smuggler outfits. Watch Video.

IMPORTANT 2022 UPDATE: With the new expansion on the horizon, there are not that many updates for 2021 before February 15, 2022 when the expansion launches. I do however now have a volunteer and new toolset to help add guides from the past year and to help as more come out with the Legacy of the Sith expansion. Woohoo!!!Athiss is a flashpoint that takes place between the planets Nar Shaddaa and Tatooine for both factions. Summary: Darth Malgus summons you personally. A Republic survey team has unwittingly disturbed an ancient darkness on a world long quarantined by the Emperor himself. Athiss was once the abode of the powerful Sith alchemist Vodal Kressh.It costs 500,000 Credits to unlock the ability to craft in the 600-700 tier, and the unlock can be bought from the Biochem Trainer. Check back at the trainer at Biochem 620, 640 and 680 for new schematics.All of these Sith Armors and robess are craftable by Synthweavers. They can be worn by any type of Sith, Agent or Bounty Hunter. Keep in mind if you send these armors over to the Republic side, they will change appearance to match the Jedi style. Some of these armors have two names – this is because they have two version, one which has more ...The Ultimate Guide of Guides for SWTOR. 2021. I have compiled as many guides as I could find about the game in to one ultimate resource list - there are currently 2,803 links in the list of guides, up from 2,463 from last year! I've endeavored to find guides that are up to date or as close as I could find for 2023.

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Posted January 11, 2012. It is a pretty simple profession, using biochemistry and bioanalysis you just craft implants nonstop and sell them at the auction for 4000-8000 each. If you craft one with an open augment slot, then spend 100-500 credits at the auction for an augment and sell that implant for 2-3 times more than usual.Color Crystals and Dye Modules are my primary source of artifice income and they all sell consistently. But I do not focus on the top grade schematics in these categories. The primary color, Color Crystals (blue, red, green, yellow, and orange use grades 1 through 5 materials and the schematics are available from the trainer.Located on the Republic Gunship: Bridge. Bonus quest for Decimation. Ruins of Nul. Empire. Invasion Zone - Expansion: Legacy of the Sith. Story Mission. Darth Rivix has arrived on Manaan with an update on the Hand of the Empire's investigation of the mysterious Sith, Darth Nul. Shuttle Door. -2045, 285.Crafting Skills include: Armormech – the ability to work with hard metals and electronic shielding to construct all types of personal armor. Armstech – the skill of constructing blasters, blaster rifles and upgrades. Artifice – the delicate work of constructing Jedi and Sith artifacts. Biochem – the engineering of performance-enhancing ...BioWare will likely be making balance changes throughout the first few patches, so be sure to check back to this guide after each update. You can check at the top of the guide to see if the guide has been updated for the most recent patch. Major Changes in 7.0. Utility points are gone! Instead, there is a new system called the Ability Tree.

All by Color All by Alphabetical. Crafting Cartel Market Reputation Kai Zykken's Satchel of Dyes Security Key Collector's Edition Underworld Reputation. Color. Red Orange Yellow Green Blue Purple Pink Brown White Gray Black. Primary Color. Red Orange Yellow Green Blue Purple Pink Brown White Gray Black. Secondary Color.The Ultimate Guide of Guides for SWTOR 2021; Quickbars Guide; Playing SWTOR With a Friend; What is Star Wars: The Old Republic? Level 70 Commander’s Token Character Creation; How to Get New Armor; How to Play Star Wars: The Old Republic; Free-to-Play Tips (F2P) Tips for New Players; Which Class Should I Play? SWTOR Guide; Gear. …Sorcerer Corruption Basics Guide. The dark side of the force provides many benefits, including the ability to ward off death itself. By conjuring a series of arcane force abilities from out of harm’s way, the corruption sorcerer can sustain injured allies, allowing them to fight on with power of the dark side’s twisted gifts. How to Start.SWTOR Craftable Blaster Cannons. All of these blaster cannons are craftable by Armstech with schematics that come directly from the trainer as you level up – no special types of schematics are needed. They can be worn by Trooper Commandos or any companion that has the correct weapon proficiency (can wield a sniper rifle) that is the …Use an XP Boost item for a 25% XP boost (you get some free as you level!) Join a guild with 50 or more characters for a Guild XP boost. Subscribe to the game (20% XP boost after level 20) Use the Quick Travel ability to get around faster. Pick up Heroics on new planets just to use the shuttle ability as a quick travel.Color Crystals and Dye Modules are my primary source of artifice income and they all sell consistently. But I do not focus on the top grade schematics in these categories. The primary color, Color Crystals (blue, red, green, yellow, and orange use grades 1 through 5 materials and the schematics are available from the trainer.Learn how to level up your SWTOR Biochem 1-400 with SWTOR Saviors Biochem guide at http://www.mmo-strategy-guides.com/sw... For more SWTOR guides visit: http://www.mmo-strategy-guides.com. Learn ...SWTOR Biochem Guide - How To Use Biochem In SWTOR. SWTORDominance. 1.11K subscribers. Subscribe. Like. Share. 4.5K views 11 years ago. …Oct 8, 2022 · Durasteel Armor also received a new effect in 7.0 where the Energy Cell cost of Ion Wave and Plasma Flare are each reduced by 5 per stack of Durasteel Armor. It takes 4 stacks for Durasteel Armor to make Ion Wave free and 3 stacks for Plasma Flare. Be sure to factor these reduced costs into your Energy Cell management.

All of these Sith Armors and robess are craftable by Synthweavers. They can be worn by any type of Sith, Agent or Bounty Hunter. Keep in mind if you send these armors over to the Republic side, they will change appearance to match the Jedi style. Some of these armors have two names – this is because they have two version, one which has more ...

These basics guides for every class will get you started! Each basic class guide includes: An extremely basic 5-button rotation for every class. Gear suggestions including Tactical, Legendary Implants, and Stats. Ability Tree suggestions for beginners for Solo, Flashpoints and Operations. Your Attacks, Defensive Abilities, Buffs, and Useful ...English. Crew Skills. Biochem - Implant Guide. I have made a rough spreadsheet of the implants I have discovered. It is not yet complete but it shows approximately 250 implants combinations. I uploaded to google docs because I am unsure where else to put it in this format. Things to note. Strength Implants - Reaction (tank) & MightAim Imp...SWTOR Companions. Gifts are one of the main ways to make your companion strong in Star Wars: The Old Republic. This reference guide will help you find out which gifts are good for which companions - gifts that they love will reward you with more influence than ones they only favorite or like. If you are new to the game, you can learn about how ...Bioanalysis – the practice of collecting genetic material from creatures and plants and is best combined with Biochem. Scavenging – the art of recovering ...This Biochem Leveling Guide will show you the fastest and easiest way to level your Biochem Crew Skill from 1 to 550 using the least amount of materials. The Biochem crew skill creates consumables that give stat bonuses or restore health, as well as Implants (equipped items).Learn how to level, raise, and optimize Biochem, the Crew Skill that provides Bioanalysis materials for Biochem. Find out the best places to farm Bioanalysis materials, the best way to raise Biochem, and the best way to use Bioanalysis missions.Here’s some of the basic lightsabers you can craft! Updated for 7.0 / 2022, and rare crafted lightsaber below! Fire Node Lightsaber: Artifice level 10, for level 10 characters, from the trainer. Marilite Lightsaber: Artifice level 90, for level 16 characters, from the trainer. Custom-built Lightsaber: Artifice level 100, requires level 20 ...The dedicated guide contains tips for all roles in both PvE and PvP. Individual Pieces. Augments: Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) Crystals: Advanced Eviscerating (+41 Critical) Relics: Relic of Focused Retribution and Relic of Serendipitous Assault; Biochem: Advanced Kyrprax Medpac, Proficient Stim, and …May 24, 2012 · 401. Posted May 24, 2012. If you plan on using the operative at 50, take biochem. Nothing comes even close to the utility of biochem in endgame, all other crafting skills are worthless post 50. Even leveling up you'll get more use out of reusable med packs and stims and adrenals than anything from another crafting skill. Updated July 1, 2023. Ultimate SWTOR Beginners Guide to aid you from character creation, through your first steps all the way to reaching level cap and EndGame! The guide is up-to-date for Patch 7.3.1a. This Guide is for Beginner players and, perhaps, some returning veterans who want to catch up with what has changed and how.

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English. Crew Skills. Empty crafting trainer. Hello everyone, Having an issue with learning any crafting skills from any Artifice trainers, I reached 100 odd artifice a few days ago since then I have not been able to train anything at all, i've tried changing the tabs on the crafting vendor from trainable to all and the only thing that appea...Level 80 Crafting Guides. Crafting at level 80 is fairly sparse, with end-game gear coming from playing the game rather than from crafting. SWTOR Biochem Crafting Guide (level 75 Medpacs, Stims, Adrenals) SWTOR Augments Guide (level 75 Augments) Tactical Items Guide in SWTOR (crafted section)The theory of evolution is supported by biochemical evidence; many of the same molecules and biochemical processes occur within all living organisms, from single-cell bacteria to humans.The first SWTOR fansite! Guides, databases, datamining, discipline calulators, tools, news, theorycrafting, and more! Introduction to Carnage Marauder. Carnage is the burst DPS spec for Marauders, and its burst is devastatingly and reliably concentrated. This burst lends itself a bit better to PvP, but it’s still valuable for checks in PvE. Thanks to the introduction of the Shard of Mortis tactical with 7.1, Carnage offers competitive single-target sustained ...http://swtorlevelingguidehub.com/go/SWTORSaviorGuide Full guide on how to level your biochem crew skill to 400 in SWTOR. For full guides to leveling all othe...Rakghoul Event Guide. The Rakghoul Resurgence, better known as the “Rakghoul Event”, is a limited-time event in Star Wars: The Old Republic. This event happens sporadically, and rotates between the planets of Alderaan, Corellia and Tatooine. The event focuses on the outbreak of the Rakghoul virus, and during the event you’ll travel to the ... Biochem Crew Skill Guide. Biochem allows players to create performance enhancing serums and various biological implants. Consider Biochem the Alchemy or potion making profession of Swtor. Biochemists are also able to create medpacs which restore health as well as med units which function as ranged medpacs. The materials required to craft items ... Updated July 1, 2023. This guide explains the best SWTOR Sentinel Solo builds for all three disciplines: Watchman, Combat and Fury. Optimized to perform extremely well in solo content. They enable you to have a far more enjoyable experience fighting trash mobs than you would with a sustained DPS build since you’ll be utilizing effects ... ….

Biochem is a Super important Crew skill for a raid character. Being at level 700 will allow that character to use reusable Stims, medpacks and Adrenals, saving you a ton of Credits. The guide will go over the fastest route I have found to get a new character to 700 in less than an hour.Biotech stocks reversed course along with the broader market and closed the week ending June 3 lower. The sector's lean run thus got exte... Biotech stocks reversed course along with the broader market and closed the week ending Ju...Swtor biochem guide 1-700 Biochem allows players to create performance enhancing serums and various biological implants. Consider Biochem the Alchemy or potion making profession of Swtor. Biochemists are also able to create medpacs which restore health as well as med units which function as ranged medpacs. The materials required to craft items ...Annihilate has 3 procs and 1 debuff associated with it that are relevant to your rotation. Annihilator. Activating Annihilate reduces the cooldown of Annihilate by 1.5 seconds. Stacks up to 3 (really 4) times and lasts 30 seconds, effectively reducing Annihilate’s cooldown by 6 seconds at 4 stacks.SWTOR Guide; Gear. Level 80 Solo Gearing 7.3; Legendary Implants; Level 80 Gearing Guide; How to Get Mods in 7.2; 7.0 Recommended Gear Chart; ... SWTOR Biochem Crafting Guide; SWTOR Rare Materials Guide; SWTOR Crew Skills Vendor White-border Materials Guide; Biochem Crafting Materials Guide;Located on the Republic Gunship: Bridge. Bonus quest for Decimation. Ruins of Nul. Empire. Invasion Zone - Expansion: Legacy of the Sith. Story Mission. Darth Rivix has arrived on Manaan with an update on the Hand of the Empire's investigation of the mysterious Sith, Darth Nul. Shuttle Door. -2045, 285.SWTOR Operative Best Solo Builds. This guide explains the best builds for Operative DPS disciplines that are optimized to perform extremely well in solo content. They enable you to have a far more enjoyable experience fighting trash mobs than you would with a sustained DPS build since you’ll be utilizing effects designed specifically for use ... Swtor biochem guide, SWTOR 7.0 Concealment Operative PvE Guide for beginner players and more experienced veterans: Skills, Rotations, Gearing, ... Since there is no new crafting tier being released with the launch of 7.0, the Biochem items from 6.0 remain BiS. I am recommending the Advanced Kyrprax Proficient Stim, ..., All Craftable Bounty Hunter Armor. Terenthium Asylum Body Armor – lvl 10. Mullinine Asylum Body Armor – lvl 16. Xonolite Asylum Body Armor – lvl 24. Titanium Asylum Body Armor – lvl 32. Quadranium Asylum Body Armor – lvl 40. Ciridium Asylum Body Armor – lvl 46. Frasium Asylum Body Armor – lvl 51. Trimantium Asylum Body Armor ..., Crafting for Conquest. Each week the conquest objectives change, but there is almost always crafting objectives available. This guide goes over the recipes for Conquest Crafting. If you’d like to see the guide of Crafting Objective and Easy Objects, here’s my updated list for 6.2: Super Easy Conquest Objectives, Solo Conquest & Crafting., All Craftable Sniper Rifles. Carbo-plas Onslaught Sniper Rifle – lvl 10. Plastifiber Onslaught Sniper Rifle – lvl 16. Flexiglass Onslaught Sniper Rifle – lvl 24. Phrik Onslaught Sniper Rifle – lvl 32. Plexoid Onslaught Sniper Rifle – lvl 40. Dallorian Onslaught Sniper Rifle – lvl 46. Transparisteel Onslaught Sniper Rifle – lvl 51., 1. Victorious Pioneer’s Set – This is RETIRED, you can not get it if you do not have it already. If you have it, won’t be in mailbox, will be in your legacy bank or on one of your other characters, you only get one copy. UPDATE 2022: This set only works until level 75. At level 76 and onward, no bonus XP is granted. 2., The dedicated guide contains tips for all roles in both PvE and PvP. Individual Pieces. Augments: Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) Crystals: Advanced Eviscerating (+41 Critical) Relics: Relic of Focused Retribution and Relic of Devastating Vengeance; Biochem: Advanced Kyrprax Medpac, Proficient Stim, and …, Here’s how to get the best solo gear in SWTOR as of 7.1.1: Step 1 – Reach Level 80 and pick up the Legendary Implants quest. Step 2 – Complete a Conquest at Level 80 to earn the Conquest Commendations currency. Step 3 – Purchase a basic set of green 324 Conquest Gear with your Conquest Commendations., Armor based on Dengar , a Corellian bounty hunter seen in the lineup of bounty hunters in the movie Star Wars: Episode V The Empire Strikes Back, battle armor and a turban. Right Price Armor Set. Phobium Onslaught Armor Set Armormech Level 260, Random Schematic. Professional Armor Set Armormech Level 20, Random Schematic., Swtor Speeder Guide · Rakghoul Pandemic Events Guide · Legacy System 1.2 by ... Biochem, 4. Armormech, 4. Bioanalysis, 4. Armstech, 4. Synthweaving, 4. Diplomacy ..., The first SWTOR fansite! Guides, databases, datamining, discipline calulators, tools, news, theorycrafting, and more! Fire Emblem Heroes Fire Emblem Warriors Pocket Mortys Star Wars: The Old Republic, BioWare will likely be making balance changes throughout the first few patches, so be sure to check back to this guide after each update. You can check at the top of the guide to see if the guide has been updated for the most recent patch. Major Changes in 7.0. Utility points are gone! Instead, there is a new system called the Ability Tree., Jan 26, 2023 · Doc: +5 Underworld Trading Efficiency, +5 Biochem Critical. Sergeant Fideltin Rusk: +10 Armstech Efficiency, +10 Scavenging Efficiency. Lord Scourge: +10 Artifice Efficiency, +10 Archaeology Efficiency. Given that Biochem is considered by many to be the top crew skill, this is a great character to use it with. , 11 sept 2012 ... A SWTOR Reverse Engineering Guide. Author: Ben Martin. Updated date ... Biochem. All level 26 and above implants, including Black Hole, Campaign ..., If you’re a fan of the Star Wars franchise, chances are you’ve heard of or played Star Wars: The Old Republic (SWTOR). The first step to mastering your character in SWTOR is choosing your class. As mentioned earlier, you can either choose t..., Durasteel Armor also received a new effect in 7.0 where the Energy Cell cost of Ion Wave and Plasma Flare are each reduced by 5 per stack of Durasteel Armor. It takes 4 stacks for Durasteel Armor to make Ion Wave free and 3 stacks for Plasma Flare. Be sure to factor these reduced costs into your Energy Cell management., Updated July 1, 2023. This guide explains the best SWTOR Sentinel Solo builds for all three disciplines: Watchman, Combat and Fury. Optimized to perform extremely well in solo content. They enable you to have a far more enjoyable experience fighting trash mobs than you would with a sustained DPS build since you’ll be utilizing effects ..., English. Crew Skills. biochem schematic locations guide? Is there a reliable reference out there with info on where to get given recipes? I'm having a hard time figuring out what to RE for greater gains and what to leave alone and what I need to do FPs/HMs for. Is there a centralized place with info on where all these recipes come from?, Armormech Crafting at Level 75. Armormech at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable armor, an item-rating 274 tank armoring, and at 680 allows you to craft augment kits, and the blue Alacrity and Absorb item-rating 276 augments. , SWTOR 7.3 Endgame Gearing Guide. BioWare has made loads of gearing changes over the course of SWTOR 7.0+ in order to streamline the process. This guide will cover the entire endgame gearing process from the perspective of someone who just hit level 80 based on the state of endgame gearing in 7.3. If you are totally new to this, I recommend that ..., What to Expect in the 7.1.1 SWTOR Update! Manaan Achievements Guide; Gearing Up with Mods Guide & Tips in 7.1; R-4 Anomaly Story Mode Guide; Manaan Daily Area Guide; 7.1 - Digging Deeper News; Game Update 7.1a Patch Notes “All That’s Left” Short Story New with 7.1! Gearing Changes & Updates in 7.1; 7.1 Class Changes; Update 7.1 Patch Notes, Feb 24, 2021 · SWTOR Synthweaving Crafting Guide. Star Wars: The Old Republic has 6 different crafting skills you can choose from: Armormech, Artifice, Armstech, Synthweaving, Cybertech and Biochem. In this video, we’ll be going over how to start Synthweaving crafting, how to level up your Synthweaving crew skill and unlock more crafting schematics, and ... , Visit http://www.AdvancedSWTORGuide.com for more SWTOR Guides and How To's. This video discusses how to use Biochem in Star Wars The Old Republic., BioWare will likely be making balance changes throughout the first few patches, so be sure to check back to this guide after each update. You can check at the top of the guide to see if the guide has been updated for the most recent patch. Major Changes in 7.0. Utility points are gone! Instead, there is a new system called the Ability Tree., Crafting Skills include: Armormech – the ability to work with hard metals and electronic shielding to construct all types of personal armor. Armstech – the skill of constructing blasters, blaster rifles and upgrades. Artifice – the delicate work of constructing Jedi and Sith artifacts. Biochem – the engineering of performance-enhancing ..., Electro Dart - Optional Stun Level 68 Option 3/3 - You can use your short stun on weaker enemies to stop them from running around, from casting abilities, to stop them from damaging you, or just to keep them out of the fight in general. Level 68; Tree Choices. As you level up, you will be able to make choices about how you play your Arsenal …, The dedicated guide contains tips for all roles in both PvE and PvP. Individual Pieces. Augments: Blue 276 augments ([Type] Augment 73 + Augmentation Kit Mk-11) Crystals: Advanced Eviscerating (+41 Critical) Relics: Relic of Focused Retribution and Relic of Serendipitous Assault; Biochem: Advanced Kyrprax Medpac, Proficient Stim, and …, Visit http://www.AdvancedSWTORGuide.com for more SWTOR Guides and How To's. This video discusses how to use Biochem in Star Wars The Old Republic., Introduction to Seer Sage. Welcome to my 7.0 guide for Seer Sage! This is the only healer discipline in the game that uses the Force to revitalize allies. The signature trait of Sage healing is flexibility; in my opinion, it’s the least rotational of …, SWTOR Craftable Blaster Cannons. All of these blaster cannons are craftable by Armstech with schematics that come directly from the trainer as you level up – no special types of schematics are needed. They can be worn by Trooper Commandos or any companion that has the correct weapon proficiency (can wield a sniper rifle) that is the …, VM/HM = tier 3. MM/NiM = tier 4. #3 participate in PvP and/or GSF. Completing the daily missions and weekly missions give you a chance to get schematics as a mission reward. Schematics earned are based on your Galactic command rank. rank 1 to 90 = tier 1. rank 91 to 180 = tier 2. rank 181 to 300 = tier 3. rank > 300 = tier 4., The Ultimate Guide of Guides for SWTOR. 2021. I have compiled as many guides as I could find about the game in to one ultimate resource list - there are currently 2,803 links in the list of guides, up from 2,463 from last year! I've endeavored to find guides that are up to date or as close as I could find for 2023. , Artifice Crafting at Level 75. Artifice at level 600 after you purchase the unlock to get to 700 allows you to instantly craft item-rating 268 non-modifiable lightsabers, offhands, and relics, and item-rating 264 hilts for dps/heals and tnaks. You can reverse engineer the non-modifiable lightsabers, offhands and relics to get assumed) 306 ... , Located on the Republic Gunship: Bridge. Bonus quest for Decimation. Ruins of Nul. Empire. Invasion Zone - Expansion: Legacy of the Sith. Story Mission. Darth Rivix has arrived on Manaan with an update on the Hand of the Empire's investigation of the mysterious Sith, Darth Nul. Shuttle Door. -2045, 285.