Chronobauble

Chronobauble: This pairs very well with strafe in keeping enemies away from you. Rose Buckler: Much like the above, Rose Buckler is amazing in that it is permanent armor. Foreign Fruit: It does not matter how good you are you are going to die fast in the early game. Overcoming the early game is the biggest hurdle with Huntress and Foreign …

Chronobauble. Chronobauble slow Frozen(Runald's band, or Glacial/Celestine elite equiptment) Weak slow, seen in Huntress' arrow rain And the Death Mark itself. And if …

36 ratings. how to use chronobauble (working) By true fisherman. ok so basically today i will tell you the best way to use chronobauble in risk of rain 2. 1. you get chronobauble. 2. pray you find a scrapper. 3. use the scrap for literally any other item. hope you enjoyed my guide on how to use chronobauble. Award.

Debuff is the key factor and you need to apply them until Death Mark activates. You will apply debuffs as much as possible with the bleed from Tri-Tip Dagger, the burn from the Gasoline kills, the slow from the Chronobauble, the Vulnerable from Shattering Justice and the innate poison from all of Acrid’s skills.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.Shaped Glass exists for the exact reason of poisoning Mithrix. Start practicing with the Glass rune before you even dream of trying to kill Mithrix. You instagib him, or he instagibs you. Seems fair to me. Providence had his ♥♥♥♥ing deathworms. Mithrix has his item steal. Both are brutally unfair. Brutally Unfair is Risk of Rain .For a boss fight, if the boss (es) are stuck on the ground, take them on one by one, use the leap to get some poison in and then disease them, then pull back and work on the little guys a bit, rinse and repeat. Air bosses are a lot trickier for Acrid. Leap into them for some damage, spit at them whenever possible.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area.

I played briefly and refunded on steam Spell Disk (not an autobattler), Choo Choo Survivor, Goobies, Army of Ruin, Gunsuit Guardians, Yet Another Zombie Survivors. I also have played or tried a lot of similar roguelike games, like Hades or Binding of Isaac or Cult of the Lamb, and while I liked them too none of them or as chill OR as over the top.Chronobauble Slow. Chronobauble Slow is a 60% slow caused by, you guessed it, the Chronobauble. Keep in mind, all slows count separately to Death Mark. So theoretically, you could make a super slow Death Mark build using Mired Urn as Clay Slow, TR-58s (Mobile Turrets) as Laser Slow, Chrono, and our next debuff:Chronobauble prevents this from happening. Brainstalks and Alien Head can give damage boosts. Items like Brilliant Behemoth, Armor Piercing Rounds, Crowbar etc can help modify your damage. Items like Happiest Mask, Gasoline, Ceremonial Dagger etc can be useful in cooldown management and other things. Goat’s Hoof, Hopoo Feather, …Chronobauble does nothing except help proc one of the most useful items in game, which I'm not willing to give it points for" You gotta be trolling if I had a choice between these two I always take chrono for the first couple to specifically proc death mark, slowing mithrix is also a huge +, whip on the other hand spends so much time down I simply regard it as free …Chronobauble #65. Slow enemies on hit. Wax Quail #76. Jumping while sprinting boosts you forward. Old Guillotine #78. Instantly kill low health Elite monsters. War Horn #79. Activating your Equipment gives you a burst of attack speed. Lepton Daisy #86.

The Chronobauble is not alive. The logbook says that the owner took up gardening and reconfigured the original gizmo to help accelerate plant growth, except he accidentally set it too fast and the plant inside evolved several times. He then put the Chronobauble-turned-potted-plant back into shipping for the next 10 years to see how far evolution would take …Brittle Crown#44. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time . Lose gold equal to 100% (+100% per stack) of amount your are hit for OR lose % gold equal to 100% (+100% per stack) of the maximum health % you lost. Chooses the greater of the two. Mar 4, 2022 · Corrupts Chronobauble. 5% (+5% per stack) to root enemies on hit for one second (+1 second per stack). Screenshot by Gamepur Voidsent Flame. Corrupts Will-o’-the-Wisps. The Mired Urn is a boss item in Risk of Rain 2, dropped by the Clay DunestriderClay DunestriderRavenous SymbiontHP: 2100 (+630 per level)Damage: 25 (+5 per level)Class: RangedSpeed: 9 m/sArmor: 20. Whenever enemies are near the holder, a tendril of tar will reach out from them to an enemy. This tendril inflicts the TarTar (Debuff) Reduces movement speed.Reduces movement speed by 50%. debuff ...You take a 35th syringe when you have 2 lens makers glasses, each of which will increase your damage by 10% flat out. AtG let's you deal 10% more damage as well, scaling linearly. Ukulele will also do a ton of work on groups with rapid fire builds. You should have 1 tri tip dagger and one lens makers glasses for every 1.4 syringes.

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The Molten Perforator is a boss item in Risk of Rain 2, dropped by the Magma WormMagma WormAncient Lava SwimmerHP: 2400 (+720 per level)Damage: 10 (+2 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that 3 magma balls will spawn, each exploding with a radius of 7m, dealing 300% (+300% per stack) total damage and ignitingBurn (Debuff) Damage ...- Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ... Chronobauble is great with REX, as weaken + slow makes enemies practically immobile which really helps with the annoying ones like pests and vermin. Plus REX has two built in debuffs so if you get chronobauble you’ll only need one more to proc deathmarkApr 10, 2021 · Chronobauble Slow. Chronobauble Slow is a 60% slow caused by, you guessed it, the Chronobauble. Keep in mind, all slows count separately to Death Mark. So theoretically, you could make a super slow Death Mark build using Mired Urn as Clay Slow, TR-58s (Mobile Turrets) as Laser Slow, Chrono, and our next debuff: • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.

The idea isn't exactly to be fast, it's to be efficient. Spending 10 minutes on a stage is totally fine, as long as you're getting items the whole way. Personally I find it typically takes about 7-8 minutes to make a good clear of stage 1. 51.Chronobauble always slows enemies by 60% for two seconds, but Tentabauble has a 5% chance to root enemies for one second, which makes it a better choice overall. When using Death Mark, Chronobauble might be better, but Tentabauble’s chance to root enemies is much better than a slow that wears off.Chronobauble situationally increases your damage and helps you survive against certain enemies. Even with just one the slow is extremely useful for keeping enemies within your AoE abilities, a notably nasty combo I've found is Meat Hook + Chronobauble stacking to make every enemy absolutely worthless. It applies 100% of the time making it a more …I have currently shattering justic iv got bleed chrono and runalds and i have gasoline also i have aspect fire to burn status too and i still cannot proc death mark with all on the enemy tried on a chonky boy too it definately wasnt there i can see the skull randomly sometimes, maybe its got a hidden timer?The Real Housewives of Atlanta The Bachelor Sister Wives 90 Day Fiance Wife Swap The Amazing Race Australia Married at First Sight The Real Housewives of Dallas My 600-lb Life Last Week Tonight with John OliverAug 17, 2020 · Shaped Glass exists for the exact reason of poisoning Mithrix. Start practicing with the Glass rune before you even dream of trying to kill Mithrix. You instagib him, or he instagibs you. Seems fair to me. Providence had his ♥♥♥♥ing deathworms. Mithrix has his item steal. Both are brutally unfair. Brutally Unfair is Risk of Rain . Then just start stacking proc items and syringes. Once you get enough different consistent debuff items you can also start stacking death marks. The best items for this are probably 1 chronobauble, maybe a few gasoline, the red hammer item, I forgot what it's called, Runald's band (Or Kjaro's whichever the ice one is), and tri tip dagger.The latest tweets from @chronobauble'Risk of Rain 2 Lore on the good old chronobobble XD. #Risk of rain 2 Lore #Uncommon #LoreThanks for watching peeps, if. Like, sub and share if you enjoy, Ga...• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …

Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area.

Aug 17, 2020 · Shaped Glass exists for the exact reason of poisoning Mithrix. Start practicing with the Glass rune before you even dream of trying to kill Mithrix. You instagib him, or he instagibs you. Seems fair to me. Providence had his ♥♥♥♥ing deathworms. Mithrix has his item steal. Both are brutally unfair. Brutally Unfair is Risk of Rain . “Only 7 stickies” lol. You’re not finding 7 stickies in a single loop without a printer or some extreme luck. This list is mainly based around eclipse, or fighting mithrix on stage 6, hence why it’s scrap. 5-10% chance to maybe do 180% damage is not that good when you can scrap them for a potential game changing green item in the cauldrons, like a feather for …1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't.At least chronobauble, no matter how insignificant it may be, doesn't send you flying at breakneck (and back, ribs, legs, head, etc.) speed. yeah mobility needs a nerf or adjustment in general, granted by the time your flying around all over the map, your already close to what i'd assume be the end game anyway.The Chronobauble is an Uncommon item introduced in Risk of Rain 2. Any hits the player deals to enemies slows the enemies by 60% for 1 second. This duration increases by 1 second for subsequent stack. The slowdown only affects movement speed, not the speed the enemies attack or their projectiles...In-depth engineer guide: BUNGUS. BeastModius Mar 22, 2020 @ 2:29pm. Also, a good engineer never uses shield, unless you are in danger. For example, titans laser, wandering vegrant low HP explotions, low HP team mate who needs to heal in turret name it. There is some discussion possible with some items you prefer.@chronobauble have been doing a lot of “procrastinating so i dont fuck up” lately. sorry for no art! will have cool stuff out very soon 7:56 PM · Apr 9, 2023- Tentabauble : Root enemies, whereas Chronobauble slows them. Root doesn't affect ranged enemies too much but prevent melee attacks. What makes me think root is better is that some of the hardest hits you can take from common enemies are melee (beetle guard and bisons mainly), and also that it can still impair ranged enemies since you can ... • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …

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Then u get 1 gasoline, max bleed, stack atgs, get 1 of each band, get max crit, stack predatory, stack bungus and for reds get Nkuhanas, Dios (reviving turrets xd), Hammer, clover and Hook. Order: Nkuhanas, clover, hook, hammer, dios. If you are going for late game then you will need items that cause proc chains. Chronobauble #65. Slow enemies for -60% movement speed for 2s (+2s per stack). Rose Buckler #62. Increase armor by 30 (+30 per stack) while sprinting. Red Whip #21. Leaving combat boosts movement speed by 30% (+30% per stack). Squid Polyp . Unlock #103. Activating an interactable summons a Squid Turret that attacks nearby enemies at 100% …• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds.A Data are shown as the median with interquartile range of ROR1 expression on CLL cells in a cohort of 1,568 cases [] divided in 4 quartiles (Q1, Q2, Q3, and Q4) each comprised 392 CLL cases and ...Brittle Crown#44. 30% chance on hit to gain 2 (+2 per stack) gold. Scales over time . Lose gold equal to 100% (+100% per stack) of amount your are hit for OR lose % gold equal to 100% (+100% per stack) of the maximum health % you lost. Chooses the greater of the two. Chronobauble is better when making use of its guaranteed slow for applying Death Mark, but Tentabauble’s chance at rooting an enemy is far stronger than applying a fading slow. Atop of its increased strengths, Tentabauble’s rooting effect can affect Mithrix, temporarily nullifying most of his moveset, allowing for a small window of free damage.• Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) …@chronobauble have been doing a lot of “procrastinating so i dont fuck up” lately. sorry for no art! will have cool stuff out very soon 7:56 PM · Apr 9, 2023Super good game design from Hopoo. Didn't directly buff chronobauble, but still made it significantly more powerful, but only in very niche circumstances. Every rarity's item pool of course needs to be polluted to some degree, but this was a neat solution to make sure chronobauble isn't JUST to pollute the green item pool.The latest tweets from @chronobaubleChronobauble: On hit, you slow enemies for -60% of their movement speed for two seconds: Death Mark: Enemies with four or more debuffs are ‘marked for death’, … ….

1x ChronoBauble 2x Death Mark 5x ATG 1-4x Ukulele Harvester's Scythes will be the main source of healing for this build. Predatory Instincts is what is used instead of Soldier's Syringes. War Horn is used with any short cooldown equipment to provide a boost of attack speed in order to reach max Predatory Instincts charge faster.Oct 2, 2022 · 攻撃がヒットした敵をスローにするアイテム。効果量は60%と大きめだが、1つだけだと効果時間が2秒しか無いため、連続して攻撃を当て続けるかスタック数を増やす必要がある。1つ所持するだけでデバフを確実に付与できるため、Death Markの補助アイテムとして見るなら優秀なアイテムといえる ... Gasoline, Death Mark, Tri-Tip Dagger, Chronobauble and Shattering Justice ... This build relies on the Death Mark item to destroy all the enemies. Debuff is the ...Chronobauble hasn't changed rank for me. One stack was always amazing to get and every other stack is still awful to get. White, still has to be Personal Shield Generator. Unless your goal is biggest health bar at any cost / use transcendence for endgame disabling reliable one shot protection builds with two stacks of a single item is horrendous, and …Status Effects can affect a character negatively or positively. They will be displayed above the health bar in the bottom left. Cooldown buffs are buffs used to indicate the cooldown of an item. Cooldown buffs use their stack count as the timer, with one stack being removed each second. Cooldowns are buffs, which means that they cannot be prevented by Survivors of the Void - DLC ContentBen's ... Boehringer Ingelheim has committed up to $1.45 billion, including milestones, to acquire NBE Therapeutics and its ROR1-targeted antibody–drug conjugate (ADC) NBE-002. The deal was inked just a ...1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't. 2. They …I'd say Chronobauble's status didn't really change much. It was always useful to have one even if the effect could be better. It's stacking it that was pointless, which Death Mark doesn't change. Chronobauble, The Genesis Loop is a boss item introduced in the Hidden Realms Update, dropped by the Wandering VagrantWandering VagrantGentle ProtectorHP: 2100 (+630 per level)Damage: 6.5 (+1.3 per level)Class: RangedSpeed: 6 m/sArmor: 15. If the holder falls to 25% of their max health or less, they create a 100m explosion that inflicts 6000% damage on any enemies in the vicinity, similar to the Vagrants ... , From all my time (PC mind y'), I've never felt a decreases sensitivity when slowed by Chronobauble; and by extension if Chronobauble decreased sensitivity I feel like the other slowing effects would have done the same., The Molten Perforator is a boss item in Risk of Rain 2, dropped by the Magma WormMagma WormAncient Lava SwimmerHP: 2400 (+720 per level)Damage: 10 (+2 per level)Class: MeleeSpeed: 20 m/sArmor: 15. When the holder damages an enemy, there is a 10% chance that 3 magma balls will spawn, each exploding with a radius of 7m, dealing …, Chronobauble Slow enemies on hit for -60% movement speed for 1s. (+1s per stack) Default, 02-Jun-2022 ... Chronobauble, Slows down the enemy for 2 seconds when hitting (by 60 ), Default. Fuel Cell, Provides the ability to hold an additional equipment ..., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. , Chronobauble, bleed/ignite, and a debuff from your move set can suffice that point. without command, finding 3 specific items (and even then you’re not procing it on the first hit) including 2 greens isn’t the easiest thing, but is way more viable without making the item too OP early game., Chronobauble - A little bit better now that you need to keep blind vermin at bay. Free debuff makes it good with death mark. Razorwire - generally you don't want to take damage so ideally this item would never activate, in which case it would be useless. Better than nothing though. Frost Relic - solid effect in a small area., Chronobauble always slows enemies by 60% for two seconds, but Tentabauble has a 5% chance to root enemies for one second, which makes it a better choice overall. When using Death Mark, Chronobauble might be better, but Tentabauble’s chance to root enemies is much better than a slow that wears off., @chronobauble have been doing a lot of "procrastinating so i dont fuck up" lately. sorry for no art! will have cool stuff out very soon 7:56 PM · Apr 9, 2023, Chronobauble situationally increases your damage and helps you survive against certain enemies. Even with just one the slow is extremely useful for keeping enemies within your AoE abilities, a notably nasty combo I've found is Meat Hook + Chronobauble stacking to make every enemy absolutely worthless. It applies 100% of the time making it a more …, The Old War Stealthkit is an item in Risk of Rain 2. When the holder falls below 25% of their max HP, they become invisibleCloak (Buff) Become temporarily invisible.Disappear. Enemies cannot target invisible allies. and gain 40%Cloak Speed (Buff) Gain additional movement speed while invisible.Gain +40% movement speed while invisible. movement speed for 5 seconds. This stealth mode has a ... , Safer Spaces is a void item in Risk of Rain 2, added in the Survivors of the Void expansion, and the corruption of Tougher TimesTougher TimesChance to block incoming damage.15% (+15% per stack) chance to block incoming damage. Unaffected by luck.. When the holder would take damage, if this item is charged, the damage is completely negated, displaying "Blocked!" instead of a damage number ... , Shaped Glass exists for the exact reason of poisoning Mithrix. Start practicing with the Glass rune before you even dream of trying to kill Mithrix. You instagib him, or he instagibs you. Seems fair to me. Providence had his ♥♥♥♥ing deathworms. Mithrix has his item steal. Both are brutally unfair. Brutally Unfair is Risk of Rain ., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds. , 1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't. 2. They …, May 14, 2023 · Chronobauble: Slow enemies on hit for 2 seconds, making them move at -60% of their movement speed. Add an additional 2 seconds with each stack of Chronobauble. Fuel Cell: , The idea isn't exactly to be fast, it's to be efficient. Spending 10 minutes on a stage is totally fine, as long as you're getting items the whole way. Personally I find it typically takes about 7-8 minutes to make a good clear of stage 1. 51., I have currently shattering justic iv got bleed chrono and runalds and i have gasoline also i have aspect fire to burn status too and i still cannot proc death mark with all on the enemy tried on a chonky boy too it definately wasnt there i can see the skull randomly sometimes, maybe its got a hidden timer? , how to use chronobauble (working) By true fisherman. ok so basically today i will tell you the best way to use chronobauble in risk of rain 2. 1. you get chronobauble. 2. pray you find a scrapper. 3. use the scrap for literally any other item. hope you enjoyed my guide on how to use chronobauble. Award., Charge up to 8 grenades that deal 100% damage each. Place a mine that deals 300% damage when an enemy walks nearby. Can place up to 10. Place an impenetrable shield that blocks all incoming damage. Place a turret that inherits all of your items. Fires a cannon for 100% damage. Can place up to 2., Chronobauble: Pair This With Strafe and It Will Keep Enemies Away. Rose Buckler: Permanent Armor. Foreign Fruit: This Helps You Survive the Early Phase of the Game, Which Is Tougher to Get Through ..., Jun 24, 2019 · Chronobauble Slow enemies on hit for -60% movement speed for 1s. (+1s per stack) Default Risk of Rain 2 Rare Items. Name Effect How To Unlock N'Kunhana's Opinion , 10-Mar-2023 ... When using Death Mark, Chronobauble might be better, but Tentabauble's chance to root enemies is much better than a slow that wears off. Also, ..., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., 1. They made Acrid's damage over time effect lethal. A lot of players wanted for Acrid's poison to be lethal and despite not having made poison itself lethal, Hopoo added an alternate variant of the debuff to provide a solution for those who wanted it to be lethal, yet left in the original version for those who didn't mind the fact that it wasn't., You take a 35th syringe when you have 2 lens makers glasses, each of which will increase your damage by 10% flat out. AtG let's you deal 10% more damage as well, scaling linearly. Ukulele will also do a ton of work on groups with rapid fire builds. You should have 1 tri tip dagger and one lens makers glasses for every 1.4 syringes., • Chronobauble Chronobauble Slow enemies on hit. Slow enemies on hit for -60% movement speed for 2s (+2s per stack). • Death Mark Death Mark Enemies with 4 or more debuffs are marked for death, taking bonus damage. Enemies with 4 or more debuffs are marked for death, increasing damage taken by 50% from all sources for 7 (+7 per stack) seconds., You take a 35th syringe when you have 2 lens makers glasses, each of which will increase your damage by 10% flat out. AtG let's you deal 10% more damage as well, scaling linearly. Ukulele will also do a ton of work on groups with rapid fire builds. You should have 1 tri tip dagger and one lens makers glasses for every 1.4 syringes., Debuff is the key factor and you need to apply them until Death Mark activates. You will apply debuffs as much as possible with the bleed from Tri-Tip Dagger, the burn from the Gasoline kills, the slow from the Chronobauble, the Vulnerable from Shattering Justice and the innate poison from all of Acrid’s skills., Chronobauble hasn't changed rank for me. One stack was always amazing to get and every other stack is still awful to get. White, still has to be Personal Shield Generator. Unless your goal is biggest health bar at any cost / use transcendence for endgame disabling reliable one shot protection builds with two stacks of a single item is ..., May 14, 2023 · Chronobauble: Pair This With Strafe and It Will Keep Enemies Away. Rose Buckler: Permanent Armor. Foreign Fruit: This Helps You Survive the Early Phase of the Game, Which Is Tougher to Get Through ... , Naw, all the aspect does is induce a slow effect like Chronobauble, but a stronger slow and lasting for 1.5 seconds (multiplied by the inducing hit's proc coefficient). Does stack with Chronobauble, but this is just movement speed slowing we're talking about. It also makes a delayed freezing detonation occur when you die, but that's not very ...